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The Final Galactic - Locker.gif

Role: Designer / Programmer / 3D Artist

Team Size: 1

Time Frame: 1 Year

Engine: Unreal Engine

About

The Final Galactic is a 3D Point-and-click puzzle game where the player controls a lone robot navigating an abandoned spaceship. Uncover clues, solve environment-bases puzzles, repair key systems across the ship before being lost to space.

Introduction

This solo project was created in my final-year university to showcase my skills in design, programming, and 3D art. Over the course of a year, I developed The Final Galactic from concept to completion.

The process taught me how to manage a large project independently - from documentation and planning to asset creation and gameplay implementation. My goal was to create a cohesive, atmospheric experience that challenged players with creative and rewarding puzzles.

The Final Galactic - Keypad.gif
The Final Galactic - Gearbox.gif

My Contributions

  • Game & Puzzle Design: Designed all puzzles, each incorporating inventory - based logic, contextual clues, and spatial exploration.
     

  • Inventory System: Implemented a drag-and-drop inventory system allowing players to collect and use items contextually.
     

  • Customer Interactions: Scripted interactions with environment, collecting items, and puzzle logic.
     

  • 3D Art: Modelled and textured the entire environment, props.
     

  • Project Management: Scoped and scheduled the entire project using Kanban and timeline systems.

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